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Ms. Verma founded TAG Networks in May 2003. In her role as CEO, she has secured $20M from private equity investors,
established exclusive content agreements with leading game suppliers and global brands, and has filed eight patents
covering key proprietary technologies for delivering interactive content under the TAG brand. A strategic planner,
veteran marketer and business visionary, Ms. Verma has extensive experience in the video game industry, including
Midway Games, Panasonic Interactive Media, Psygnosis (a Sony Company), Atari, Capcom, Data East Europe and Data East USA.
Ms. Verma was voted one of the Top 50 Most Powerful Women In Cable Technology by CableWorld magazine in 2006 and 2008.
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A technological visionary who programmed and sold his first game to Atari at the age of 17, Robert Craig founded TAG Networks
with partner Sangita Verma and provided the blueprint behind the company’s patented technology. Mr. Craig has an extensive background
in providing innovative technological solutions for major players in the interactive entertainment space, including Sony Computer
Entertainment of America where he was part of the launch team of Sony’s PlayStation. Later, as a consultant, his clients included
Sega, Nintendo, Midway Games, Panasonic Interactive Media and Psygnosis. He was essential to Midway’s incorporation of adver-gaming
technology—games specifically adapted to furthering the marketing goals of advertisers. Mr. Craig also consulted for both Data East
Japan and Sega Europe, providing high-level creative and technical support, and helping to develop new gaming technologies such as
incorporation of full-motion video and the use of 3D technology.
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An engineer and technologist with over 17 years of experience in the software field, Cliff Mercer sets TAG Network’s technology direction and manages its engineering team, overseeing the development and deployment of interactive television technology and applications. His strong relationships with key technical decision makers at all major North American cable MSOs, combined with an extensive knowledge of cable industry technologies, components and systems, make him an essential member of TAG Network's management team. Dr. Mercer is credited with driving the development of TAG Network’s software systems, which leverage the existing video-on-demand infrastructures. Prior to joining TAG, Dr. Mercer was a Distinguished Engineer at Yahoo! and lead the architecture, design and development of several key areas of Yahoo!’s online advertising and video advertising system initiatives. Previously, he was VP of Engineering at Kasenna, a leading provider of next-generation platforms for video content and service delivery. Dr. Mercer also worked for Liberate Technologies, an interactive TV platform vendor.
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As Vice President of Engineering for TAG Networks, Psi Mankoski leads the company’s engineering, integration, and deployment
efforts. He is responsible for managing the development of TAG Networks’ Game Server software platform and integration with
cable TV and IPTV networks. Prior to joining TAG in August 2005, he was Engineering Manager and Architect at Liberate Technologies
(now SeaChange International) on the DTV Navigator middleware and managed software development for Virgin Media’s ground-breaking
3-tuner HDTV PVR system, now widely deployed in the UK as the "V+" service.
Mr. Mankoski was President and Founder of TalkSoft Corporation, developing embedded speech recognition systems, and has held Senior
Software Architect positions with Apple, Entropic Research Laboratory, and SRI International. At SRI, his software architecture was
the foundation for Nuance Communications’ world-leading over-the-telephone speech recognition system.
Mr. Mankoski graduated from the Massachusetts Institute of Technology with a BS degree in Computer Science and Engineering in 1988
and did research at the MIT Artificial Intelligence Laboratory.
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As Games Studio Director, Stacy Rademacher manages TAG Networks’ games studio, which consists of producers, programmers, artists,
game designers, and testers. In her role Ms. Rademacher provides leadership and strategic direction to the company in relation to
game development production.
Ms. Rademacher joined TAG Networks with over 16 years experience as an interactive entertainment producer. Prior to TAG, she was an
executive producer at LimeLife, Inc., a mobile application company, where she was responsible for company-wide project management and
scheduling for games and lifestyle applications. Before that, she was an executive producer at Atari/Infogames/Hasbro Interactive,
managing game development for Hasbro Interactive’s casual games, kids and interactive play businesses.
Previously, she worked in Vancouver, BC as a producer at Radical Entertainment, in Irvine, CA as a producer for Virgin Interactive and
also in Oyster Bay, NY as an associate producer at Acclaim Entertainment.
As a member of the Academy of Interactive Arts and Sciences, Ms. Rademacher has been a Peer Panel Leader for Children’s, Family
and Downloadable categories. Her work has been recognized by Parenting Magazine’s Annual Software of the Year Awards (2002), the National
Parenting Center’s Seal of Approval (2002) and Computer Game Review’s "Golden Triad Award" (1996).
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